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Unreal Routing — Cloud cable routing platform

Route ship cables in the cloud.

Unreal Routing moves cable routing off the desktop and into the browser — live collaboration, built-in validation, and re-routing in minutes when the design changes. Built by a marine electrical engineer, for the teams doing the work.

  • Built inside real shipbuilding programs
  • Production software, not a prototype
  • Marine · Defense · Shipyards

The problem

Cable routing hasn't caught up to the rest of your program.

The ships are modern. The routing workflow isn't. Legacy tooling costs marine engineering teams the same four ways:

Chained to one desktop

Routing lives on a single licensed workstation. One machine, one seat, one bottleneck for the whole program.

Data integrity erodes

Cable data drifts across spreadsheets, exports, and local copies until nobody trusts the numbers in the pull sheet.

Design changes hurt

Every model revision means re-routing by hand and re-checking everything downstream. Days lost per change.

No real collaboration

Engineers wait their turn for files instead of working the same routing problem at the same time.

The platform

Everything routing should have had years ago.

Unreal Routing is built around one idea: cable data should live in one place, stay correct, and be workable by the whole team.

Fully cloud-based

Route from any machine with a browser. No installs, no license dongles, no VPN gymnastics.

Built for teams

Multiple engineers work the same project with a single source of truth for every cable.

Fast re-routing

When the design changes, affected cables are flagged and re-routed in minutes — not days.

Data validation built in

Fill, bend radius, and segregation rules are checked as you route, so errors surface before the deck plate does.

Pull sheets & reports

Generate pull sheets and routing reports straight from live data. No copy-paste pipeline.

Works with your models

Bring in existing ship model data and route against it — your design environment stays the system of record.

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Years in production engineering

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Disciplines: software + electrical

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Cloud-based — zero installs

See Unreal Routing on your own ship data.

A 30-minute demo against a real model. No slideware — the actual platform, routing actual cable.

Request a demo